.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_314", 0

a010_314:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 332
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    addparticle 0, 0, 20
    addparticle 0, 1, 20
    wait 10
    repeatse 1983, 0, 2, 6
    wait 5
    callfunction 36, 5, 0, 2, 1, 2, 264, "NaN", "NaN", "NaN", "NaN", "NaN"
    callfunction 36, 5, 0, 2, 1, 2, 272, "NaN", "NaN", "NaN", "NaN", "NaN"
    playsepan 1913, 117
    waitparticle
    unloadparticle 0
    end

.close
